Melbourne Game Blog · Est. 2019

Games Are Relics Worth Studying

Long-form reviews, mechanical deep dives and developer interviews — no hype, no scores inflated by publishers. We take games apart to understand why they work.

Featured game feature artwork
Game screenshot
Game screenshot
The Ember Relic Citadel editorial desk

Who We Are

A Citadel Built From Play

Ember Relic Citadel started in a Fitzroy sharehouse in 2019 as a newsletter for three friends who couldn't stop arguing about level design. Today it's a four-person independent blog read by roughly 60,000 players each month.

We buy every game we cover, refuse embargo-driven scores, and publish full disclosure on any review copy. Our beat spans CRPGs, immersive sims, cozy games and the Australian indie scene.

340+
Reviews published
6
Years running
0
Sponsored scores

How A Piece Is Made

The Editorial Line

01

Full Playthrough

We finish the game — main story plus meaningful side content — before a word is written. Minimum 20 hours logged, tracked publicly.

02

Systems Teardown

Combat, economy and progression get mapped on a whiteboard. If a mechanic can't be explained on one page, it gets a second look.

03

Second Reader

Every draft is challenged by a second editor who disagrees on purpose. Claims that survive the argument make it to print.

04

Publish & Revisit

Pieces ship Thursdays 9am AEST. Major patches trigger a revisit note so verdicts stay honest months later.

From The Archive

What We Cover

From The Readers

What They Say

Questions

Before You Ask

Reading & Membership

Pitches & Ethics

Get In Touch

Pitch, Tip Or Say Hello

Freelance pitches, review copies, corrections and reader mail all land in the same inbox. Expect a reply within two business days.